Thunder-max Driver



Somua SM PACK
  1. Installed thundermax with auto tune, went through all the steps and all seemed fine until the starting process. Starter switch won't do a thing, I noticed the alarm light is not blinking, neutral light and oil light show on the dash but the alarm seems disabled. Tried to go through the steps.
  2. Thundermax efi systems performance v-twin electronic fuel management products - select by bike model & application.

1 Beyond ThunderMAX™ Complete your Macintosh work station with the 1 Beyond ThunderMAX expansion system. This all-in-one Macintosh Thunderbolt 2 peripheral accommodates the industry's largest collection of drives in one compact, easy-to-transport package. Ideal for back-up, editing, and color-grading, this expansion system is vital to any Macintosh video workflow. Prices Start at $1,795.

ABRBSB
4.74.34.3
Class:
  • 2General info
  • 3Armaments
    • 3.1Main armament
  • 4Usage in battles
  • 5History

Description

The 10.5cm K18 Pz.Sfl.IVa 'Dicker Max' is a rank III German tank destroyer with a battle rating of 4.7 (AB) and 4.3 (RB/SB). It was introduced in Update 1.57 'Battle March'.

The Dicker Max is a open-topped SPG with a 105 mm (10.5 cm) cannon, based on the Pz.IV E chassis. The 10.5 cm artillery gun is not only more effective than the StuH's 10.5 cm howitzer, but it is very consistent in terms of the results: hits that usually devastate the enemy. Its 14 second reload is not bad either, for a gun of its size, 4 seconds faster than the StuH, and over twice as fast as the KV-2's. The 105 mm HE round can also be effective on many lightly armoured vehicles like the M18 Hellcat.

General info

Survivability and armour

Hull50 / 20 / 20
Drivers

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides (Slope angle) Rear (Slope angle) Roof
Hull 12 mm (77°) Front glacis
50 mm (20°) Lower glacis
50 mm (14°) Driver ports
20 mm 20 mm (9°) 12 mm
Superstructure 30 mm (14°) Front
50 mm (16°) Gun mantlet
20 mm (21°) 20 mm (9-17°) 10 mm

Notes:

  • Suspension wheels are 15 mm thick and tracks are 20 mm thick.
  • The roof of the superstructure does not fully cover the top, thus still exposing the crew members.

Mobility

AB31 / 6 km/h
1 back
AB343 hp
AB15.6 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock UpgradedStockUpgraded
Arcade 31 622 256 343 11.64 15.59
Realistic 28 6 159 180 7.23 8.18

Modifications and economy

AB1 360 → 1 682
SB1 860 → 2 300
44 300
Experts77 000
Research Aces280 000
90 / 120 / 140 %
MobilityProtectionFirepower
Tracks
1 300
2 900
110
Suspension
890
2 000
70
Brake System
890
2 000
70
Filters
1 700
3 800
140
Transmission
3 200
7 100
260
Engine
3 200
7 100
260
Parts
1 300
2 900
110
FPE
890
2 000
70
Crew Replenishment
1 700
3 800
140
Horizontal Drive
1 300
2 900
110
Adjustment of Fire
890
2 000
70
105mm_kwk_46_APCBC_ammo_pack
890
2 000
70
Elevation Mechanism
1 700
3 800
140

Armaments

Main armament

16.9 → 13.0 s
Main article: K.18 (105 mm)
105 mm K.18 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 26 -15°/+10° ±8° N/A 10.6 14.6 17.8 19.6 20.9 16.90 14.95 13.78 13.00
Realistic 7.1 8.4 10.2 11.3 12.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
PzGr APHE 155 153 144 133 123 114
Gr.19 HE 23 23 23 23 23 23
Pzgr.rot APCBC 187 184 174 162 151 141
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
PzGr APHE 822 14 1.2 19 238 47° 60° 65°
Gr.19 HE 835 15.1 0 0.1 1,850 79° 80° 81°
Pzgr.rot APCBC 822 15.56 1.2 19 357.5 48° 63° 71°

Ammo racks

Ammo racks of the Dicker Max
Full
ammo
Ammo
part
1st
rack empty
2nd
rack empty
Visual
discrepancy
26Projectiles
Propellants
14 (+12)
14 (+12)
1 (+25)
1 (+25)
Yes

Usage in battles

As with any open-topped SPGs (such as the Marder IIIs), this is not a vehicle to charge the opponent with. However, one that can very effective at long ranges and from behind cover. An alternative play style for these vehicle in a closer range is supporting standard tanks by watching their flanks. It is NOT a fast vehicle, especially in realistic and simulator battles, but once it finds a place to stop and take aim, its gun is a very, very efficient anti-tank weapon, comparable to that of the mighty KV-2 turreted assault gun. Its most notable feature is its extreme gun depression, over -15° to +10°, which allows this tank to take advantage of great hull-down positions behind hills, becoming near-invisible in RB and SB at distance. Its weakness however, is rather obvious: the crew compartment is thinly armoured, which means basically anything can penetrate it can cause havoc for the tank commander and his crew. Combined with its slow acceleration, this is a vehicle to be used in a tactical manner in both offensive or usually, defensive combat.

With only 50 mm of armour at a battle rating of 4.3, the Dicker Max can be defeated frontally by any vehicle of its rank, even at some range. It is particularly vulnerable to SPAAs with a high rate of fire (heavy machine guns can penetrate the rear, or shoot down into the cabin should the opportunity present itself) and large-calibre shells. Airplanes are also devastating, especially if they are full of guns. Artillery is also worth noting.

Pros and cons

Pros:

  • 105 mm shells have excellent armour penetration.
  • Gun is very accurate, even when stock.
  • Somewhat fast reload for its calibre.
  • Excellent post penetration damage.
  • 5 crew member.
  • Nigh invincible from the front when hulled down behind a hill.
  • Absurdly excellent gun depression.
  • The Pzgr.rot shell is a huge boost to it's already lethal gun, with penetration comparable to the 122mm guns of the IS-2.
  • Somewhat low profile.
  • Very good in maps with lots of open grounds.
  • Has no trouble when getting uptiered with the Pzgr.rot equipped.
  • With the Pzgr.rot shells equipped, it can reliably penetrate the Panther's upper glacier, a feat that few guns in its rank could do.
  • Introduced a new play style in the German TD tech tree that can be employed with great effectiveness with later vehicles on the tree.

Cons:

  • Stock shells are inadequate when getting uptiered.
  • With thin armour and a open top, Dicker Max is extremely vulnerable to artillery, HE shells, heavy machine gun fire, SPAAs, and air strikes.
  • With a top speed of 20 mph and a slow acceleration, this SPG will not get to places very quickly.
  • Bad in maps with urban environment.
  • Vehicle turns at a slow rate, which is bad in any situation.
  • Very slow at scaling cliffs and obstacles.
  • Underwhelming performance of HE shells.
  • Rear section of the fighting compartment sides are littered with ammo, shots there are often lethal.
  • Reverse speed is abysmal.
  • No coaxial or mounted MGs.
  • Frontal hits tend to break gun.

History

Development

The role of the 'assault gun' in the German army in World War II gave the infantry an upper hand in assaulting fortification. However, heavy bunkers could withstand large punishment from artillery and closing up to the bunker for a closer shot exposed the assault guns and artilleries to defensive artillery weapon. A weapon was needed to fight bunkers at an extreme range that the bunkers and other defensive weaponry would not be able to return fire, something with a very heavy gun to destroy these bunkers. Krupp began development of such a vehicle in 1939, but such a vehicle soon became unnecessary with the conclusion of the Battle of France. Thus, the project shifted from a heavy 'assault gun' to a tank destroyer. Two of these vehicles were built in January 1941 and were presented to Hitler in March 1941. It was hoping that if proved favorable, the vehicle would be able to be put into service and production by Spring 1942.

Design

The vehicle design during its development was called the 10 cm K. (Pz. Sfl. IVa) and the 10.5 cm K (gp.Sfl.). Another name it was called was Dicker Max (Thick or Fat Max). The design took a Panzer IV Ausf. E chassis and removed the turret to add an open-topped superstructure on top to hold the heavy 10.5 cm gun. The design had armour around 50 mm in the front angled at 15 degrees. Armoured compartments were present in the vehicle rear to protect loaders from overhead attacks. The front has a false driver port present on the right side of the vehicle with the real one on the left, whether it was there to deceive enemy fire or simply a design oversight is unknown. The commander, gunner, and loaders all have their own sights available to them to observe the landscape for targets. The engine is the 180 hp Inline-6 Maybach HL66P. Though the prototype vehicles used the Panzer IV as the basis, it is predicted that in production, the vehicle would use the Panzer III instead due to increased mobility of the suspension and running gear.

Combat usage

Trials with the two prototypes Krupp produced were done by Anti-tank Battalion 521. The battalion took the vehicles with them during Operation Barbarossa. One was destroyed due to catching fire and an ammunition explosion, but the other was able to last until the end of 1941.The sole vehicle also saw use in the German offensive Case Blue in Summer 1942, but it was not reported to be operational by the battalion afterwards. Opinion of the vehicle was that it was unsuitable for participation in a frontal assault due to its low armour and manoeuvrability. The gun was deemed effective in supporting an infantry assault and knocking out tanks, but the heavy muzzle blast caused large dust to obscure the gunner view, requiring an observer to watch where the shots land. No reports were made on engine and transmission problems, but there were issues with the brake system. Due to these issues, the Dicker Max did not see mass production for widespread usage. Thus, only the two prototypes were made before interest in the project dropped.

Media

Skins
Images
The Dicker Max showing off its amazing gun depression.
Videos
Best gun depression discusses the Dicker Max at 1:33 - War Thunder Official Channel
Dicker Max - Napalmratte
Dicker Max Tank Review - NUSensei

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Germany tank destroyers
Based on Pz.38(t) Marder III ·Marder III H ·Jagdpanzer 38(t)
Based on Pz.I Panzerjäger I
Based on Pz.II 15cm sIG 33 B Sfl
Based on Pz.III StuG III A ·StuG III F ·StuG III G ·StuH 42 G
Based on Pz.IV Jagdpanzer IV ·Panzer IV/70(V) ·Panzer IV/70(A) ·Brummbär ·Dicker Max ·Nashorn
Based on Pz.V Jagdpanther ·Bfw. Jagdpanther
Based on Pz.VI Sturer Emil ·Ferdinand ·Jagdtiger
JPz 4-5 ·Waffenträger ·VFW ·VT1-2
Wheeled/Half-track Sd.Kfz.251/10 ·8,8 cm Flak 37 Sfl. ·Sd.Kfz.234/3 ·Sd.Kfz.234/4 ·Class 3 (P)
Rocket/Missile 15 cm Pz.W.42 ·RakJPz 2 ·RakJPz 2 (HOT)
Thundermax usb driver
Retrieved from 'https://wiki.warthunder.com/index.php?title=Dicker_Max&oldid=92853'


Fuel Moto is an authorized Thundermax dealer and dyno tuning center. We offer the absolute latest Thundermax products with excellent Fuel Moto in house tech support. When you purchase a Thundermax Fuel Injection Module from Fuel Moto we will pre-program the Thundermax with the appropriate base map and base settings for your specific application based on the modifications you have done to your bike as well at your riding style requirements.

Get the Thundermax Fuel Injection Module for your Harley today!

All ThunderMax models also include wide band auto tuning!

Thundermax Fuel Injection

The Thundermax module is a stand alone unit that completely replaces the stock ECM which means there is no wire cutting or splicing, just bolt it on and plug in the unit. The Auto Tune module can be configured within the Smartlink software to automatically adjust the EFI to defined target air/fuel ratios as you ride the motorcycle with wideband oxygen sensors to provide real-time feedback at all rpm's and load,for full-time AFR correction. The Thundermax Smartlink software allows adjustment of RPM Rev Limit, Idle Speed, Ignition Timing, best Target Air/Fuel Ratio as well as diagnostic codes and real-time engine data. The Thundermax is manufactured in the USA with quality components and carries a 3 year warranty.

Fuel Moto was fortunate enough to be involved in product testing of the Thundermax with Auto Tune for throttle by wire touring models. As you know this product has been in development for some time, but if you have an understanding of control systems developing a complete ECM including reverse engineering it to work with the stock harness and all of the other components and functions is no easy task. The final result is an excellent product.

There are many new updates to the new Thundermax. A welcome change is a standard USB connector for linking up to the Smartlink software, gone is the RS-232 DIN connector as used on other models. The new Thundermax also now has the ECM and Auto Tune modules integrated into one unit. There is less wiring and the harnesses for the Bosch Wideband sensors now plugs directly into the side of the Thundermax unit and is secured by 2 screws. The O2 harness wires are very durable and are silicone covered for protection from heat and the elements. The Thundermax unit itself is contained in a very nicely CNC machined case and is very durable.

Installation

Thundermax Usb Driver

Install is very straight forward. You basically start by removing the ECM fuse, unplug and remove the stock ECM and replace it with the Thundermax unit, replace the stock nb sensors with the included Bosch LSU 4.2 sensors, plug in the O2 harness, re-install the ecm fuse and the install is complete. Unlike the earlier models, you do not need to initialize the unit as there is no IAC. For the software you will simply run the included CD and once loaded run the updater and it will automatically look for any new updates and will give you the option of downloading them. This will keep your software and calibration list up to date. Before connecting to the software for the first time you will need to install the driver which is very straight forward. Once linked up the Smartlink software will check the unit for firmware and upgrades and if needed download them. The software itself is for the most part just like the earlier Smartlink with several updates and is very straight forward and easy to use. You have full control of the fuel, ignition, AFR tables, as well as many other utilities such as idle RPM, rev limiter, decel fuel, speedo calibration, and others.

We got the Thundermax installed in about a half hour. Started the bike and put it up on the dyno for some testing. We went thru the gears and tested several different features in the unit. This bike currently has Rinehart true dual exhaust and stage 1 air cleaner and there was a Thundermax calibration for this exact setup. I was very impressed at the accuracy of this calibration, I spent the better part of an hour on the dyno reading the wideband from the dyno as well as both Thundermax O2 sensors in the Smartlink software all of which are in real time. There were some areas where the Thundermax made some changes, others where the calibration was right on. The unit adapted to changes very quickly and very accurately. I even purposely richened and leaned and map to see how the Auto Tune would react and it very quickly correct them to the target AFR. In all, the new Thundermax is an impressive unit and will be another great option for those looking for a very flexible product.

Screenshots

This is a screenshot I took while running the bike on the dyno, note the accuracy of the AFR. The target AFR and the actual front and rear AFR are within three hundreths of a point.

Thunder-max Driver For Windows 10

Get the Thundermax Fuel Injection Module for your Harley today!

All ThunderMax models also include wide band auto tuning!